PackunFlower_Mat_v
==================
  Textures:
    - PackunFlower
    - Hilight
        Offset: 0.0830078125, -0.576171875
    - PackunFlowerInd

  Ambient Colors:
    - 128, 128, 128, 128

  Color Registers:
    - 24, 24, 24, -89
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB)), then add (24, 24, 24)
         A = (lerp from (tex #1 A) to 32 using (vertex A)), then add -89, multiply by 2
    2: RGB = ((1023, 1023, 1023) * (prev. A)), then add (prev. RGB)
         A = (64 * (vertex A)), then add -89, multiply by 2
    3: RGB = ((tex #2 RGB) * (vertex RGB)), then add (prev. RGB)
         A = (prev. A)
